Video Games

Destiny 2: Forsaken – Review in Progress

Destiny 2‘s first major expansion was released this week, and it aimed to deliver a more satisfying and engaging experience to its players. It told a more personal story of revenge, brought back characters we hadn’t seen since Destiny 1, and introduced us to 2 new locations. Then of course, there’s a new set of…

Read More

E3 2018 – Gradual Progress Towards Equality

Getting closer, but we’re not there yet I’ve been a gamer my entire life. My mom loved games and I definitely inherited that love of play and puzzles from her as early as I can remember. We already had an ATARI 800 when I was born, and my mom made the effort to buy me…

Read More

Setting Up The Story of Destiny 2: Forsaken

Forsaken is dropping in a few days, and we’ll finally be able to hunt down Prince Uldren to avenge the death of Cayde-6. But who are these characters, and how does the story of Forsaken fit into the world of Destiny? Let’s take a journey back to Destiny 1. (Caution: Destiny 1 story spoilers ahead.)…

Read More

Review – Strange Brigade (PS4)

The Adventure Begins In June 2017, Rebellion Developments, the company that brought us the Sniper Elite series and many other games, announced their next big adventure called Strange Brigade; and a rip-roaring adventure it is. A Tantalizing Tale… Set in the 1930s, players take on the role of one of the Strange Brigade: a group…

Read More

Appreciating Destiny’s Destination Director

On August 28th, Bungie will be deploying yet another redesign to the destination director (or director for shorthand), to accommodate new destinations coming in Forsaken. Places like The Tangled Shore and The Dreaming City, as well as new activities like Gambit. As a designer, the long-standing tradition of director redesigns is one of the features…

Read More

Review – Little Dragons Café (Nintendo Switch)

A Little Dragon Goes A Long Way Fans of Harvest Moon have been in a bit of a dry spell. While the game has been re-branded as Story of Seasons, and a different studio has taken over the Harvest Moon title, there hasn’t been much innovation from either. When it was announced that the creator…

Read More

Tatsujin Drums Its Way Back

Bring The Beat Back Bandai Namco has been hard at work bringing players games they crave. From Jump Force to the new Soul Calibur, this summer has been quite busy for them. There’s one title, however,  that snuck under the radar after a very casual announcement via social media: Taiko no Tatsujin. Many in America…

Read More

Review – We Happy Few (PC)

Lovely Day For It! When Compulsion Games started a Kickstarter campaign for We Happy Few back in 2015, prospective players were shown a promising vision of a first-person, story-driven game set in a drug-addled dystopian world. A year later, the game became available to supporters via early release. Although, most people have had to wait…

Read More

Becoming More Lethal in Destiny 2: Forsaken

Last week, Bungie outlined their changes coming to the weapons and ability sandbox in update 2.0. They outlined their goals with the update, including their desire to make your guardian feel more powerful and to decrease the overall time to kill, which is the average time is takes to defeat an opponent in PvP. A…

Read More

New Masterwork Aims to Bring Weapon Investment in Forsaken

The Eternal Masterwork Experiment Bungie held a live stream Tuesday morning that focused on gear and changes to combat lethality. During the stream, they outlined how the Masterwork system is being redesigned in Forsaken. Their goals are to give players a greater sense of investment in their gear. Currently, legendary weapons can drop or be…

Read More