Video Games

Samurai Love Ballad: Party – Review

A Samurai Love Ballad… Giggling under the covers late at night. A passionate evening with a lover? Well, something like that. Otome (Maiden in English) games are a romantic escape from the mundane. I started playing these RPGs while going through a difficult divorce. The idea of being a charming, beautiful  girl while handsome, interesting…

Read More

A Whisper of Hope for Destiny 2: Forsaken

Last week, Destiny hobbyists were pleasantly surprised by the discovery of a secret quest which lead to the acquisition of the most powerful weapon in the game, Whisper of the Worm. The Worm is a returning weapon from Destiny 1, previously named Black Spindle, which was also acquired in similar fashion. Getting this quest honors…

Read More

I Can Say “Heavy” Again in Destiny 2

Primary, Special, and Heavy One of the biggest changes coming to Destiny 2 is the new weapon slot system. It’s being deployed a week ahead of the September 4th release of the Forsaken expansion through the Destiny 2 2.0 update. So we have a week to get accustomed to the new slots before our new…

Read More

Preview – Little Dragons Café

Cooking With Dragons From the mind that brought you Harvest Moon, Yasuhiro Wada, comes a brand new title for the Playstation 4 and Nintendo Switch. Little Dragons Café was developed by Aksys Games and TOYBOX Inc, and published by Rising Star Games. It seeks to combine character-driven storytelling with seamless integration of multiple game mechanics we already…

Read More

Destiny 2’s Prestige Raid Lairs and the Pursuit of Mastery

New and Not So Improved Bungie renamed the hard mode of their activities “Prestige” for Destiny 2. This was done to signify that pinnacle endgame activities would continue to scale up with the ever-increasing power cap, keeping them relevant for longer. This plan didn’t pan out as well as Bungie had hoped for over the…

Read More

Chicken Assassin: Reloaded

The Punch Em Up RPG Indie games have recently found success with titles such as Castle Crashers, Simulators and major hits like Shovel Knight that give hope to developers and gamers alike that there is still some creativity left in the world. However, for every success there are hundreds often blurred by the rampant amount…

Read More

The Positive Social Impact of Destiny Clans

In the Trenches The Destiny community was built out of necessity. In this Destiny development post, I went over how the first year of Destiny left many of its player-base to their own devices. Even at its most competitive, Destiny is a cooperative experience. Many endgame activities required fireteams of 3-6 players with no in-game method…

Read More

How Random Rolls Will Save Destiny 2

What are Random Rolls Random Rolls is a feature from Destiny 1 that never made it into Destiny 2. Thanks to plenty of community outcry, it’s coming back in the Destiny 2 2.0 update. In Destiny, the variety of a weapon is defined by 2 major factors; its stats, and perks. Stats include things like range, rate of…

Read More

How Eververse in Destiny 2 Can Actually Succeed

Eververse Eververse, Destiny 2‘s in-game micro-transaction system, is part of a polarizing topic of discussion. There don’t seem to be any right answers for micro-transaction systems, rather more of what works best for each game that features it. In my article last week I claimed that if Bungie didn’t charge for the annual pass, they…

Read More

The Legend of Destiny: A Brief History of Development

Per Audacia Ad Astra Bungie Software Products Corporation, as it was known in the 90’s, had early success with a few Macintosh games that are still celebrated to this day. Marathon and Myth were their blockbusters, along with Oni later on. In 1999, they began development on a title known as Halo: Combat Evolved, also…

Read More